GROW

A short concept design challenge with the theme: HUMANITY

What does it mean to be human?

The main theme for this project was humanity. What does it mean to be human, is it having a brain or has it something to do with our DNA? While playing around with this theme, I wrote this little story. The start is simple, you hatch from your little slimy egg, awakened for the first time. Your mother calls for you like she does to every hatched egg in the colony, you crawl to her, a shapeless worm-like creature with not much going for them.

Mother tasks you with one thing: Grow. The main objective of the game would be to collect parts that might make you look human, like a pair of legs, ten fingers, a brain. The point is to grow into a human/humanoid.

Illustration | 3D Design | Storytelling

The challenge

Game jam is a fun opportunity to challenge yourself in a short amount of time

The span of this project was only three days, that meant that i had to cram a lot of drawing and sketching in a short amount of time. I really wasn't used to challenging myself like that, since i like to take a good amount of time into my hobbies and work.

Even though I had to skip a lot of first steps, the pressure did help the concept move forward. Even from just a few pictures the theme and vibe of the game is clear: Gory and a bit unsettling.

Previous
Previous

Trace the Waste

Next
Next

Ratterdam